Roadmap
View Our Weekly Updates Here.
2018
Basic proof of concept/company
- Company formation: UK/Crypto Valley, Zug, Switzerland
- Team, partners & strategic advisors in place (gaming, marketing, regulatory, blockchain)
- Internet presence (website, social media, etc.)
- Initial documentation (decks, use of funds, litepaper, marketing plan, etc.)
- Software development: plan “Alpha” testing
- User demand confirmed: Madrid Games Week
2019
Milestones achieved: Funding, Presence, IEOs
- Continued private funding
- Full Alpha version testing
- Produce “Alpha Report” and full “Whitepaper”
- Launch GMRX on EOS blockchain
- Start aggressive PR (community, social media, press releases)
- Ran two successful IEOs to test Asian market receptiveness
- Began Beta version of platform
- MOUs, partnerships, alliances
- Add key team members
- Reached phase 1 funding target $1m
Q1 - 2020
- Continued private funding
- MOUs – continue to build alliances
- Community Communication – build and foster relations
- Continue to look for key members to add to team throughout all Q1 – 2020
- Working Beta for soft internal testing
Q2 - 2020
- Platform – “final” modules FRD’s and development started (Complete Plan)
- Continued private fundraising
- Social Awareness – start thinking about the positioning of this prior to launch (press)
- Community Communication – build and foster relations
- Marketing awareness
Q3 - 2020
- Private and public Beta version
- Recruited Beta users
- Continued to look for key members to add to team throughout all 2020
- Continue platform upgrades
- Finalize user acquisition strategy
- Research Game Option (Spendable GMRX)
- Community Communication – build and foster relations
Q4 - 2020
- Marketing MVP pre-launch
- MVP – Test ready for launch
- LAUNCH MVP – Marketing
- Aggressive user acquisition
- (Internal End of Year targets: Users and Daily Revenue — Aim to meet KPIs)
- Continue to look for key members to add to team throughout all 2020
- Community Communication – build and foster relations
- Continue platform upgrades
Q1 - 2021
- Continued funding to allow business to scale.
- Continued adding the right team members, emphases on graphics, UI and UX.
- Platform upgrades user acquisition for Beta testing.
Q2 - 2021
- Develop all documentation, with detailed description of platform.
- Create an upgraded look and feel to the website.
- Increase team size for Beta test analytics.
- Work on the Machine Learning portion of the application for autonomous, logic-based decision-making.
- Work with existing users to iron out any bugs that come with extra load on application.
Q3 - 2021
- Brand development, create brand guidelines, and implement across the board.
- Close Beta test, report findings via users analytics and analysis for NEP referral expansion study.
- Build brand equity with influencers and start marketing initiatives.
- Updated documentation to reflect new brand guidelines.
Q4 - 2021
- Focus on KPIs: user rewards, user growth targets.
- Development and release of 1st game plugin.
- Development of personalised servers in games development of in-game assets and NFTs (cosmetic & utility).
- Genesis NFT sales.
- GMRX/GAIMCRAFT Christmas event.
- Review marketing and brand-building progress and initiatives and revise for 2022.
- Review funding and create fundraising plan for 2022.
- Creation of content launches & releases launch of our official GAIMCRAFT server.
Q1 - 2022
- MVP continued platform development.
- Continue funding to allow business to scale.
- Continue adding the right team members.
- Focus on continued test user acquisition and community development.
- Develop 2022 plan to build “GAIMIN” brand.
- Gamification rewards plan development.
- Review GMRX listing options.
- Acquired GAIMIN GLADIATORS to lead brand development.
Q2 - 2022
- Basic platform gamification integration.
- Research and development monetization (rendering, AI training cycles).
- GAIMIN brand development plan review.
- Further development of GAIMCRAFT: NFT, metaverse.
- Continue to develop possible collaborations with game companies.
- Advance the development of SDK for future game integration.
- Full GTA V platform integration.
- Review GMRX listing options.
- Focus on GAIMIN GLADIATORS esports teams and team development.
Q3 - 2022
- Focus on continued test user acquisition and community development.
- Fortnite and Apex platform integrations.
- Cross-channel, cross-platform, and cross-game marketplace upgrades.
- Development of esports strategy GAIMIN GLADIATORS.
- Big focus on rendering monetization development.
- GAIMIN GLADIATORS merchandising launch.
- Focus on user growth, making user KPI targets are met.
Q4 - 2022
- Review GMRX listing options.
- Continue fundraising.
- Add new team members.
- GAIMIN GLADIATORS review and plan for the new year.
- Create a new onboarding plan to meet revised user onboarding KPIs.
- Focus on continued test user acquisition and community development.
- Continue focus on rendering monetization development.
- Web3 game integration review.
- Collections NFT planning.
Q1 - 2023
- Full integration of rendering monetization into production version of GAIMIN platform.
- Continue fundraising.Review GMRX listing options.
- Continue new onboarding process development.
- Begin rollout of new gamification plan together with onboarding.
- Collections NFT integration.
- Ongoing Web3 game and other game collaboration.
- Focus on continued test user acquisition and community development.
- 2023 marketing and brand development plan review and action.
- In-game asset marketplace planning.
- GAIMIN GLADIATORS brand and content plan implementation.
Q2 - 2023
- GAIMIN cloud service business development.
- Ongoing platform development and upgrades.
- “Skills Training System” review.
- GAIMIN GLADIATORS plan for tournaments.
- Review platform’s full version release.
- User acquisition and community development.
- Additional game and SDK integrations.
- In-game asset marketplace development.
Q3 - 2023
- GAIMIN cloud service business development.
- Ongoing platform development and upgrades.
- GAIMIN GLADIATORS major tournaments.
- User acquisition and community development.
- Gaming partnerships and collaborations.
Q4 - 2023
- Add more key members to Web3-dedicated marketing team.
- Launch PFP NFT collection.
- Launch beta versions of Web3 minigames “Tower Defence” and “Autochess” mobile and desktop.
- Final testing and launch monetization option “Powering AI Mode – Text to image (Stable Diffusion)”.
- Continued tech development for further monetization options.
- Continue to build collaborations and PoCs for monetization.
Q1 - 2024
- Announcement of CoinMarketCap incubation.
- Marketing focus on community building.
- GMRX token listing.
- Increase GAIMIN platform downloads towards Q1 objectives.
- Continue development of advanced onboarding process.
- NFT gaming unlocks of skins and more.
- Release Gaimin Gladiator esports perks Web2 and Web3 community.
- Planned launch of Web3 loyalty program for Gaimin Gladiators “The Colosseum”.
- Continue to add games, including TCG and other options.
- Planned launch of version 2 of our “Watch-to-Earn”
- Continued testing and planned launch of major monetization tech update.
- Add more key team members as needed.
Q2 - 2024
- Increase GAIMIN platform downloads towards Q2 objectives.
- Continued exchange conversations.
- Planned addition of further “Web2.5” (Web2 to Web3) bridge integrations.
- Incorporation of all data into the revised internal B.I. dashboard.
- Planning of “Web3/NFT Launchpad” development to incorporate into games launcher.
- Continued roll-out of engagement and platform features (GAIMIN hosted tournaments etc).
- Add more games, including desktop and mobile options.
- Continued cloud computing collaborations.
- Increase team for specific cloud development needs.
Q3 - 2024
- Released public GAIMIN development document for added transparency
- Fiat on/off ramp integration to GG Colosseum and later to GAIMIN Platform
- Ongoing game and DePIN partnerships and collaborations
- Smart Wallet Solution V1 public release (part of blockchain solution roadmap)
- Revision and updates to the mining monetization module
- Ongoing development on foundational DePIN infrastructure, inc. API enhancements
- Release of Game Development Portal for seamless games onboarding
- Release of GME Pro (Pro version of the GAIMIN Monetization Engine)
- GAIMIN Staking Solution V1 public release
- GG Colosseum Fan Area, release, upgrades, and enhancements
Q4 - 2024
- Ongoing blockchain solution planning and development
- GAIMIN Staking Solution V2 public release (with GME monetization)
- Gaimin Cloud Platform Management (CPM) upgrades with custom client SLAs
- GAIMIN Platform migration
- Game Development Portal V2 public release
- Ongoing game and DePIN partnerships and collaborations
- Sales and Marketing business development acceleration for new and upgraded DePIN services
- End of year OKR/KPI review
Q1/Q2 - 2025
- Smart Wallet Solution V2 public release with enhanced on-chain features
- Full version of The Colosseum public release
- NFT Marketplace and NFT Launchpad for exclusive DGAs and NFT projects and collections
- The GAIMIN Layer blockchain solution V1 in test environment for game developer feedback
- Game community social features for increased interaction and engagement