GAIMIN IS A BASE LAYER FOR GAME DEVELOPERS TO BUILD NFTS, BLOCKCHAIN FUNCTIONALITY, AND WHITE-LABEL GAMING TOKENS INTO THEIR GAMES, GAMING PLATFORMS, AND METAVERSE.

NFT MARKETPLACE
Instantly buy, sell, and swap NFTs between users and games, using GAIMIN’s interoperable NFT marketplace.

“PLAY TO EARN”
Our decentralized GPU rendering and blockchain mining layer aggregates users’ dormant computing power, automatically identifying the most profitable use, incentivizing all players.

CUSTOMIZATION TOKEN
Plug and play crypto into games. Make it your own with our white label 100% customizable GMRX token.
PARTNERS
GAIMIN HARNESSES THE DORMANT COMPUTING POWER OF MILLIONS OF GAMERS WORLDWIDE, CREATING THE WORLD’S LARGEST DISTRIBUTED SUPPLY OF PROCESSING POWER.
We connect 1.5 billion gaming PCs to instantly identify and deploy the most profitable use of each users’ computational power. Revenues are dedicated to rewarding our users and improving their gaming experience.
GMRX UTILITY TOKEN
We convert up to 90% of the revenue generated by our gamers’ computational power into our GMRX utility token for use on our platform, compatible games, and metaverse.
(* these figures may be subject to change)

LOOKING AHEAD
Q1 | 2023
- Full integration of rendering monetization into production version of GAIMIN platform.
- Continue fundraising.
- Review GMRX listing options.
- Continue new onboarding process development.
- Begin rollout of new gamification plan together with onboarding.
- Collections NFT integration.
- Ongoing Web3 game and other game collaboration.
- Focus on continued test user acquisition and community development.
- 2023 marketing and brand development plan review and action.
- In-game asset marketplace planning.
- GAIMIN GLADIATORS brand and content plan implementation.
Q3 | 2023
- GAIMIN cloud service business development.
- Ongoing platform development and upgrades.
- GAIMIN GLADIATORS major tournaments.
- User acquisition and community development.
- Gaming partnerships and collaborations.
Q2 | 2023
- GAIMIN cloud service business development.
- Ongoing platform development and upgrades.
- “Skills Training System” review.
- GAIMIN GLADIATORS plan for tournaments.
- Review platform’s full version release.
- User acquisition and community development.
- Additional game and SDK integrations.
- In-game asset marketplace development.
Q4 | 2023
- GAIMIN cloud service business development.
- Ongoing platform development and upgrades.
- User acquisition and community development.
- Gaming partnerships and collaborations
Q1 | 2022
- MVP continued platform development.
- Continue funding to allow business to scale.
- Continue adding the right team members.
- Focus on continued test user acquisition and community development.
- Develop 2022 plan to build “GAIMIN” brand.
- Gamification rewards plan development.
- Review GMRX listing options.
- Acquired GAIMIN GLADIATORS to lead brand development.
Q3 | 2022
- Focus on continued test user acquisition and community development.
- Fortnite and Apex platform integrations.
- Cross-channel, cross-platform, and cross-game marketplace upgrades.
- Development of esports strategy GAIMIN GLADIATORS.
- Big focus on rendering monetization development.
- GAIMIN GLADIATORS merchandising launch.
- Focus on user growth, making user KPI targets are met.
Q2 | 2022
- Basic platform gamification integration.
- Research and development monetization (rendering, AI training cycles).
- GAIMIN brand development plan review.
- Further development of GAIMCRAFT: NFT, metaverse.
- Continue to develop possible collaborations with game companies.
- Advance the development of SDK for future game integration.
- Full GTA V platform integration.
- Review GMRX listing options.
- Focus on GAIMIN GLADIATORS esports teams and team development.
Q4 | 2022
- Review GMRX listing options.
- Continue fundraising.
- Add new team members.
- GAIMIN GLADIATORS review and plan for the new year.
- Create a new onboarding plan to meet revised user onboarding KPIs.
- Focus on continued test user acquisition and community development.
- Continue focus on rendering monetization development.
- Web3 game integration review.
- Collections NFT planning.
Q1 | 2021
- Continue funding to allow business to scale.
- Continue adding the right team members, emphases on graphics, UI and UX.
- Platform upgrades user acquisition for Beta testing.
Q3 | 2021
- Brand development, create brand guidelines, and implement across the board.
- Close Beta test, report findings via users analytics and analysis for NEP referral expansion study.
- Build brand equity with influencers and start marketing initiatives.
- Updated documentation to reflect new brand guidelines.
Q2 | 2021
- Develop all documentation, with detailed description of platform.
- Create an upgraded look and feel to the website.
- Increase team size for Beta test analytics.
- Work on the Machine Learning portion of the application for autonomous, logic-based decision-making.
- Work with existing users to iron out any bugs that come with extra load on application.
Q4 | 2021
- Focus on KPIs: user rewards, user growth targets.
- Development and release of 1st game plugin.
- Development of personalised servers in games development of in-game assets and NFTs (cosmetic & utility).
- Genesis NFT sales.
- Creation of content launches & releases launch of our official GAIMCRAFT server.
- GMRX/GAIMCRAFT Christmas event.
- Review marketing and brand-building progress and initiatives and revise for 2022.
- Review funding and create fundraising plan for 2022.
Q1 | 2023
- Full integration of rendering monetization into production version of GAIMIN platform.
- Continue fundraising.
- Review GMRX listing options.
- Continue new onboarding process development.
- Begin rollout of new gamification plan together with onboarding.
- Collections NFT integration.
- Ongoing Web3 game and other game collaboration.
- Focus on continued test user acquisition and community development.
- 2023 marketing and brand development plan review and action.
- In-game asset marketplace planning.
- GAIMIN GLADIATORS brand and content plan implementation.
Q2 | 2023
- GAIMIN cloud service business development.
- Ongoing platform development and upgrades.
- “Skills Training System” review.
- GAIMIN GLADIATORS plan for tournaments.
- Review platform’s full version release.
- User acquisition and community development.
- Additional game and SDK integrations.
- In-game asset marketplace development.
Q3 | 2023
- GAIMIN cloud service business development.
- Ongoing platform development and upgrades.
- GAIMIN GLADIATORS major tournaments.
- User acquisition and community development.
- Gaming partnerships and collaborations.
Q4 | 2023
- GAIMIN cloud service business development.
- Ongoing platform development and upgrades.
- User acquisition and community development.
- Gaming partnerships and collaborations
Q1 | 2021
- Continue funding to allow business to scale.
- Continue adding the right team members, emphases on graphics, UI and UX.
- Platform upgrades user acquisition for Beta testing.
Q2 | 2021
- Develop all documentation, with detailed description of platform.
- Create an upgraded look and feel to the website.
- Increase team size for Beta test analytics.
- Work on the Machine Learning portion of the application for autonomous, logic-based decision-making.
- Work with existing users to iron out any bugs that come with extra load on application.
Q3 | 2021
- Brand development, create brand guidelines, and implement across the board.
- Close Beta test, report findings via users analytics and analysis for NEP referral expansion study.
- Build brand equity with influencers and start marketing initiatives.
- Updated documentation to reflect new brand guidelines.
Q4 | 2021
- Focus on KPIs: user rewards, user growth targets.
- Development and release of 1st game plugin.
- Development of personalised servers in games development of in-game assets and NFTs (cosmetic & utility).
- Genesis NFT sales.
- Creation of content launches & releases launch of our official GAIMCRAFT server.
- GMRX/GAIMCRAFT Christmas event.
- Review marketing and brand-building progress and initiatives and revise for 2022.
- Review funding and create fundraising plan for 2022.
Q1 | 2022
- MVP continued platform development.
- Continue funding to allow business to scale.
- Continue adding the right team members.
- Focus on continued test user acquisition and community development.
- Develop 2022 plan to build “GAIMIN” brand.
- Gamification rewards plan development.
- Review GMRX listing options.
- Acquired GAIMIN GLADIATORS to lead brand development.
Q2 | 2022
- Basic platform gamification integration.
- Research and development monetization (rendering, AI training cycles).
- GAIMIN brand development plan review.
- Further development of GAIMCRAFT: NFT, metaverse.
- Continue to develop possible collaborations with game companies.
- Advance the development of SDK for future game integration.
- Full GTA V platform integration.
- Review GMRX listing options.
- Focus on GAIMIN GLADIATORS esports teams and team development.
Q3 | 2022
- Focus on continued test user acquisition and community development.
- Fortnite and Apex platform integrations.
- Cross-channel, cross-platform, and cross-game marketplace upgrades.
- Development of esports strategy GAIMIN GLADIATORS.
- Big focus on rendering monetization development.
- GAIMIN GLADIATORS merchandising launch.
- Focus on user growth, making user KPI targets are met.
Q4 | 2022
- Review GMRX listing options.
- Continue fundraising.
- Add new team members.
- GAIMIN GLADIATORS review and plan for the new year.
- Create a new onboarding plan to meet revised user onboarding KPIs.
- Focus on continued test user acquisition and community development.
- Continue focus on rendering monetization development.
- Web3 game integration review.
- Collections NFT planning.
OUR TEAM
The Founders have all known each other for in excess of 15+ years. Having worked together in several countries across different continents, the team have extensive experience of solving problems and creating solutions together.
Martin Speight
CEO & Co-founder
Experienced entrepreneur and business strategy consultant. Over 28 years of experience in sales & marketing. Founder of specialist online marketing consultancy. Specific experience working with Internet startups developing systems and processes for planned growth.
Andrew Faridani
CMO & Co-founder
Founder of Canada’s largest local digital agency, with 18 years experience, specializing in online advertising, branding, and social media. Vast experience in staff management, business processes, systems, scaling and development.
Calvin Adamus
CPO & Co-founder
Gaimin creator with product-specific knowledge. Strategic advisor, community building and referral program specialist. Extensive experience developing concepts through to reality. Multi-lingual and world travelled.
Clive Aroskin
COO & Co-founder
Operations and logistics specialist with significant entrepreneurial startup experience. Extensive referral program expertise, community development, and event management.
Robert van Schaik
CFO & Co-founder
30 years of business formation and management experience, founded several successful online businesses. Startup investor specializing in technology and blockchain.
Buki Ben Natan
CTO & Co-founder
Extensive knowledge of blockchain technologies and all aspects of IT product development. Vast experience with big data tech., stack & machine learning.
Maximiliam Jonsson
Chief Crypto Officer
Experienced crypto researcher and advisor with extensive knowledge about Go-to market strategies, project features and token use-cases.
Casey James
Chief Investment Officer
Head of venture arm, investing in early-stage AAA non-blockchain games, Gamefi P2E, and crypto infrastructure projects that bring users, games and revenue capabilities onto Gaimin’s platforms.
Joseph Turner
Chief Gaming Officer
Gaming and Esports Advisor for English Speaking Markets. Former Professional Player & Coach (CS:GO, PUBG), Gaming Community & Engagement Consultant, Content Development and Strategy.
Marc Bray
Chief Communications Officer
Marc Bray has 30 years experience in the IT industry. Combining an earlier career as a specialist Technology consultant, with his marketing and business qualifications and experience, Marc has operated at senior strategic levels to advise and guide companies on their strategic business operations and deliver quality communications to all business stakeholders. Marc has a MSc in Information Systems Design and Management, a BSC(Hons) in Applied Statistics and Computing and a Post-Graduate Diploma in Marketing. He has a private interest in blockchain and crypto technologies.
Miguel Ferrero
Chief Gaming Officer
(Spanish Markets)
Gaming Advisor for the Hispanic Speaking Markets. Gaming industry expert, VR Specialist and founder of Spanish gaming and VR/AR company, business mentor, team building coach, gaming and sporting event organizer.
Regulatory counsel specializing in financial services with extensive experience in compliance, risk management, financial crime, AML and regulation in FX, payments, cryptocurrency and blockchain.
Arjan Eikelenboom
Adviser Blockchain & Crypto Assets
Former Banker, Keynote Speaker and Producer of Blockchain & Crypto Seminars. Over 20 years of experience in Financial Markets and investments in disruptive technologies.
Enrique Santos
Market Analyst
Technical stock market analyst for 18 years. Author of 5 books on analysis based on Elliott Wave Theory and Fibonacci patterns models. Specialized in intraday trading on currencies and index futures, utilizing systems around technical analysis and stable trading based on human behavior patterns.
Shaun Martelly
Investor Relations North America
Specialist in public relations, marketing, public speaking and successfully raising funds for several tech-related startups.
Sam Mabon
Partner - Head of Corporate
Brabners LLP, Manchester lawyers (UK)
Paul Cheetham-Karcz
Managing Partner
Sedulo Manchester Accountants (UK)
Lukas Wadsack
Managing Partner
Wadsack Zug Lawyers (Switzerland)
One of the foremost authorities on blockchain technology and crypto mining
Founder and CEO of Stability.ai Co-CIO of Capricorn Fund Managers and an experienced investor in artificial intelligence, crypto assets and the video games sector
FCA approved Compliance and Money Laundering Reporting Officer (CF 11, CF10), Director of an international FX broker, Over 30 years experience in the Financial Markets

Beverley Warburton
Branding and Community Advisor
Branding specialist, Gamification and gamer community advisor. 25+ years of corporate experience in direct sales developing & executing operational strategies to drive international expansion.
Alan O’Neill
Ambassador & Co-owner
Alan O’Neill is an entrepreneur and Digital Enterprise Architect whose interpretation of innovation has helped the world's leading companies for over 30 years. Alan is a thought leader, investor and facilitator of Metaverse, Blockchain and Web 3.0 projects, and a proud shareholder of GAIMIN.

Nicky Butt
Ambassador & Co-owner
Nicky Butt is a Manchester United legend and International Footballer, plus a member of the globally acclaimed Class of 92. Nicky’s a serial entrepreneur with interests in Football, Hospitality & Education.
He’s a gaming enthusiast and collector of NFT’s, who’s also a committed investor of Metaverse, Blockchain and Web 3.0 projects.
Ross Mason
Ambassador & Co-owner
Ross Mason is one of the UK’s most successful technology entrepreneurs. He founded MuleSoft in 2006 (MULE:NYSE) and in 2018 he sold it to Salesforce for $6.5Bn. Mason founded Dig Ventures to ‘bring Silicon Valley to Europe’. Dig has made over 50 investments in early-stage Web 2.0 and Web 3.0 (Blockchain, infrastructure, utility and marketplace) companies.